Infinite buffering on mp4 files

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  • #24010
    kantlivelong
    Participant

    Wii 4.0E, WiiMC 1.2.4 (the same issue on 1.2.6, 1.2.5 and earlier).

    When I watch some mp4 videos that encoded for PSP (480×272, 24fps, H264/AAC), from certain point player enters buffering loop – “buffering 98%” / plays 0.5 seconds. Here is what’s happening (avi, 5mb), and here is sample mp4 file (110mb). No problem watching that video on PC/PSP.

    I think there is some problem with container/muxing, not with streams, because when I use avidemux (video:copy, audio:copy, container:mp4 (psp)) it plays without this issue, but sometimes looses audio sync.

    #30191
    nala310
    Participant

    the sync problems your experiencing is probably the issue wiimc is having as i have seen this before and it was because the video was corrupted and had audio going out of sync with the video so i had to use autogk and re-encode a new video and it was fine.

    sync problems are mainly due to corrupted video and wiimc does not so far have the ability to compensate and gets stuck in a loop trying to decode and buffer asynchronously and is getting stuck due to bad video data.
    but i think most players have issues compensating for corrupted video.

    the encoder your using is probably buggy as hell and is corrupting your video in the process of encoding.
    AutoGK is insanely old but it works to make videos wiimc loves.

    i don’t have a psp so i cant help you find a encoder that would work on both

    #30192
    kantlivelong
    Participant

    The point is I’m getting this videos from web and don’t want to spend time to re-encode it. As for corrupted video maybe you right. Sometimes I get avidemux crash on “getUncompressedFrame” function when work with such files. But again when in avidemux I try to “Check frames” it says “no errors”.

    Personally I’m using avidemux under linux and xvid4psp (one of the old versions) under windows without any problems.

    p.s. this issue remains on wiiMC 1.2.7

    #30193
    nala310
    Participant

    A strange thing i have seen many times is that even if all the wii’s i see are setup exactly the same with the same cios versions and so on all the homebrew behaves differently with every wii, e.g. some work perfect, some have random problems, some never work properly with any homebrew.

    I hate to see someone struggling with a great home theater box but as far as i can see, it might just be an unlucky console as with my 1st release console everything works flawlessly but my neighbores console (which is also a first release) it constantly struggles to work.

    I assume that less than 10% of all consoles sold fail to work properly with some or all homebrew.
    I’m sorry that you had to deal with something so frustrating but of course take what i say with a grain of salt since its possible i might be mistaken about your console.

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