hope wiimc can display mkv embeded subtitile.

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  • #27356
    Floricienta
    Participant

    Tried it myself, and it seems to be a problem with the encoding of that particular video, or WiiMC is using a codec that’s not fully compatible. Audio on that DB chapter was off-sync on my Wii too, but I immediately tried some Ranma 1/2, Azumanga Daioh and Slayers MKVs, and they all worked fine (both audio and subs) with the same settings.

    On my PC I still noticed a 0.2 second offset between audio and video, as Goku started moving his mouth just a bit before the voice started… and on WiiMC with the default settings, the delay is about 0.8 seconds.

    You can adjust WiiMC’s audio delay by going to settings/video, and if you add a 0.6 or 0.8 second delay, it should fix it for this particular case.

    From time to time I too have gotten some MKVs that don’t work properly, even on PC. MKV is a container format with support for a lot of different audio and video codecs, and sometimes people use some obscure or outdated codecs, some newer ones that you don’t have installed and cannot play properly, or they just do a terrible encoding job.

    #27357
    cadbusca
    Participant

    My solution to this was to mod WIIMC to adjust the audio delay dynamically while the video is playing. Its really impossible to do it by stopping play and adjusting the settings. By doing it dynamically you get immediate feedback and can instantly adjust dead on. I lip read and have found that almost every video has some slight difference from perfect sync but .1 second steps seem to do the job.

    Note however that with AVC encoded videos, over 640 pixels, the video playback will slow proportionately to ~ half speed as the width grows to 1280, and the audio playback stays at normal rate. These cannot be sync’d.

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