dagert
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dagertParticipant
You spelled exploit wrong and exploites is not a word dumbass.
dagertParticipant@emerkamp wrote:
The topic was channels,I was trying to explain that the old channels that are forwarders,probaly won’t work with hbc under a new title and or ios.if you want to call patching an ios and/or installing it,an exploit then ok,but you still need a game type “exploit” to do so.
You are bad at explaining things (and spelling), so for the future, don’t try. Also forwarders won’t work at all, not probably.
See this post
http://gbatemp.net/threads/forwarders-are-back.340226/
Also its what I call it, it is what its called by everyone. An exploit in an IOS (read that carefully because you seem to misunderstand for the 3rd time now) allows DEVS (such as hackmii) to use/write code to the Wii. There is no installing or patching an IOS in the HBC installation. It finds the exploit in the IOS and uses it to install and use the HBC.
Read here
http://wiibrew.org/wiki/Homebrew_Channel#Compatibility
And just incase you don’t, I say and quote.Note: The Homebrew Channel requires that you system have at least one unpatched IOS in order to guarantee reliable performance; we've received too many bug reports that were later traced to misbehaving versions of IOS. The HackMii Installer will automatically choose an appropriate (unpatched) IOS to use when installing the Homebrew Channel; if you attempt to defeat this safety measure by replacing its IOS with a corrupted version, you may experience an "impaired HBC experience" (an upside-down screen or a warning message at every startup). Please just don't do it.
And you also don’t need a game type exploit if you want to get technical.
Try looking up bannerbomb, letterbomb, etc. They may not work on the Wii U but they will work on the Wii.
And this is why I said you are bad at explaining things, because you ramble on about faulty and false information that is either really confusing or doesn’t make sense, or both.dagertParticipant@emerkamp wrote:
You don’t need “hbc” to run homebrew apps or code in general.They haven’t stopped me,Can’t stop me,and never will.
They blocked the Title hbc was using and is now under a different channel title.Most channels are forwarders to the hbc/appsFirst. I never said you need hbc to run homebrew apps or code or that anyone could stop you. Stay on topic.
Second. They didn’t just block the title hbc used. They fixed the IOS exploit. Which I will say once again, that was what sickpuppy was referring to.
You may want to read this before posting again.
http://hackmii.com/2012/12/hbc-release-for-a-new-wii-u/dagertParticipant@emerkamp wrote:
The exploites are in the games,super smash and such.They can’t be stoped.
He was talking about the HBC installer, which can be stopped. Which is the “exploit” they were holding back (to install hbc) which he was talking about.
dagertParticipant@stonefish wrote:
I have a WD Essentials 3TB USB 3.0 Harddrive.
– Crashes WiiMC
– Crashes HBC
– When I try to run the USB tester app, I plugged in the drive when asked, and when I started the test, it crashed.
– CFG USB Loader v70, however, works fine. I mention it because you guys said that a library you were using was the cause of the incompatibility, so I thought you could have a look and see what CFG is using, and use that instead.Hi stonefish,
I reported this as a bug, write a comment and support it and hopefully Tantric will fix it soon.
http://www.wiimc.org/tracker/index.php?do=details&task_id=416If you want a temp fix, it will only work if you have NTFS partitions, (no fat32 or it will crash) check out this post.
http://www.wiimc.org/forum/viewtopic.php?f=6&t=1622dagertParticipantNo problem, it should work. Just make sure NTFS is your only partition.
If you want Fat32 to be supported. Check out this, write a comment and support it: http://www.wiimc.org/tracker/index.php?do=details&task_id=416dagertParticipant@jojones88 wrote:
Yeah Im totally interested. It’s better than nothing. Did you test the fat32 support?
Alright well you can download it here:
http://www.mediafire.com/?pe4dcb7cri46u97
Fat32 does not work and will code dump.
So this is either a problem that needs to be fixed with WiiMC, libogc or both.dagertParticipantI am hoping for this also. I have a 2.5tb drive.
I have a modified Wiimc.dol if you want to use it.
It works on NTFS formatted drives. Not sure about Fat32, I will see if it does. If it doesn’t I will try and fix it because fat32 would be very useful for me.
However if you do want to use it, I take no responsibility if your drive becomes corrupted, etc. I have been using this modified WimMC with my 2.5tb drive for almost a year now and no problems. But just a warning because it is not an official build.
It also has some bugs:
You can not Pause then Play. (Or will result in code dump)
You can not hit fast forward or rewind 2 times within about 5 seconds or it will code dump.dagertParticipantNo it uses IOS58, the official IOS by Nintendo.
Correct me if I am wrong anyone.
And I am pretty sure you need a 2.5tb or 3tb drive to experience the issues I am having, not a 2tb.dagertParticipantAh ok I downloaded precompiled versions so that is where I was lost.
I’ll do it by compiling though.
Thank you.dagertParticipantHi I am still trying to compile this but just to make sure, I put libntfs and libextfs in
C:devkitProlibogc right?
So it should look like this?
C:devkitProlibogclibwiilibntfs.a
and so onAugust 21, 2011 at 9:55 pm in reply to: Can someone compile WiiMC with the latest libntfs please? #29368dagertParticipantAnyone???
August 21, 2011 at 9:51 pm in reply to: Exception (DSI) Occurred – When plugging in 2.5tb usb drive #29376dagertParticipantAnyone???
August 19, 2011 at 3:39 pm in reply to: Can someone compile WiiMC with the latest libntfs please? #29367dagertParticipantI have a 2.5tb hard drive with 4kb clusters and whenever I launch WiiMC it just crashes.
I asked around on gba temp and I may have misunderstood but:
http://gbatemp.net/index.php?showtopic=305569&view=findpost&p=3841923dagertParticipantCan someone please help me compile, here is the end of the making error that i get:
sub/subreader.c:61:29: fatal error: frbidi/fribidi.h: no such file or directory
compilation terminated.
make[1]: *** [sub/subreader.o] Error 1
make[1]: leaving directory 'c/wiimc/source/mplayer'
filebrowser.cpp
fileop.cpp
input.cpp
menu.cpp
musicplaylist.cpp
networkop.cpp
settings.cpp
video.cpp
wiimc.cpp
gui_button.cpp
gui_element.cpp
gui_filebrowser.cpp
gui_image.cpp
gui_imagedata.cpp
gui_keyboard.cpp
gui_optionbrowser.cpp
gui_text.cpp
gui_tooltip.cpp
gui_trigger.cpp
gui_window.cpp
freetypegx.cpp
easybmp.cpp
gettext.cpp
http.cpp
jmemsrc.cpp
miniunz.cpp
dftables.c
In file included from C:/wiimc/source/dftables.c:55:0:
c:/wiimc/source/pcre_internal.h:386:2:2 error: #error link_size must be either 2, 3, or 4
c:/wiimc/source/pcre_internal.h:309:1:1 warning: 'pcre_memmove' defined but not used [-Wunused-function]
make[1]: *** [dftables.o] error 1
make *** [build] error 2 -
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