Ed
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EdParticipant
it seems that fribidi.h is missing, have you followed step by step the Expanded Windows Compile Guide ?
You can found it here : http://www.wiimc.org/forum/viewtopic.php?f=5&t=489EdParticipantHi,
thanks jhb50 for this new release 😀Compilation has been correctly done with SVN 903 and Patch V7B
Great work as always 😉
EdParticipant@jhb50 wrote:
1000 is not a good idea. I set 500 as the max but also provided for a smaller number because of the performance and memory impact. If you compile after 843 or change things like this you are on your own.
Ok i agree with you, however if my specific version crash i will put Maximum Restore Points to 500 😈
EdParticipantHi Folks 🙂
WiiMC+ Pack 6 Compiled succesfully with SVN843.
I setted the Max restore Points to 1000. It Works fine till the WiiMC+ Pack 5 😀EdParticipanti have compiled WiiMC+ successfully, thanks jhb50 😀
i will test it later on the wiiWorks very well on my wii 😉
Great Job thanks for the features on the restore point. It’s really fine to keep the restore_points file on the PC instead of the wii.
The font for the subtitles seems to be missing because a message box appears when i’m entering in this menu.
THANKS A LOT
:geek:
EdParticipanti salivate as Homer in front of his beer 😆
EdParticipant@rodries wrote:
1 restore point is about 1kilobyte so 1000 restore points will use about 1MegaByte
I think 1000 is a good value
mem2 is only 64MB and mem1 24MB and restore points are in mem1. A good idea is use mem2 manager to move restore points to mem2 because mem1 is faster and it’s good for mplayer decodingGood Evening Rodries,
i read that in mplayer.c :
int i;
char tmppath[MAXPATHLEN];
char *buff = mem2_malloc(MAX_RESTORE_POINTS*1024 + 1024,OTHER_AREA);
buff[0] = 0;Does it means that restore_points is already in mem2 ?
Is it also possible to allocate 512 bytes instead of 1024 bytes ?EdParticipant@rodries wrote:
5000 ??
it’s too much
you are wasting a lot of ram & the wii hasn’t too much, you can have a performance degree or codedumpsGosh 🙁
At the moment I haven’t tested my .dol
Will be 2000 too high ? What could be the limit of this variable ??
Told me and i would recompile my .dol
Thank for your support and your knowledge
EdParticipant@mylbee wrote:
Hi
i recompile the complete libs and when i try to compile wiimc i have the same error message : lmplayerwii is missing
if someone have an idea it will be helpful for me 😉
Hi !
I did it ! I followed the jhb50’s guide and all works fine.
Mylbee
EdParticipant@mylbee wrote:
@excelsior wrote:
just like the title says:
linking … wiimc.elf
/home/chris/Desktop/devkitpro/devkitPPC/bin/../lib/gcc/powerpc-eabi/4.4.3/../../../../powerpc-eabi/bin/ld: cannot find -lmplayerwii
collect2: ld returned 1 exit statusany suggestions?
Hi Excelsior !
i have the same issue. Have you found what was wrong with your config ?
Thanks for your reply.
Mylbee.It’s ok for me, i followed the jhb50’s guide step by step and all is working.
Mylbee
EdParticipantHi !
I did it ! i did it !
Many Many Many Thanks to jhb50 for your guide which is very useful and totally clear when you follow it step by step 🙂
WiiMC is my favorite apps on the wii (front games !!!) and it’s an honour to see how it’s done behind the curtain 😉
Big Up to all the amazing staff
Mylbee
EdParticipant@excelsior wrote:
just like the title says:
linking … wiimc.elf
/home/chris/Desktop/devkitpro/devkitPPC/bin/../lib/gcc/powerpc-eabi/4.4.3/../../../../powerpc-eabi/bin/ld: cannot find -lmplayerwii
collect2: ld returned 1 exit statusany suggestions?
Hi Excelsior !
i have the same issue. Have you found what was wrong with your config ?
Thanks for your reply.
Mylbee.EdParticipantHi
i recompile the complete libs and when i try to compile wiimc i have the same error message : lmplayerwii is missing
if someone have an idea it will be helpful for me 😉
EdParticipantHi Rodries
Thank for your reply.
I’ve changed my old nickname myseb because i can’t connect me on the board with my nickname and password ? strange but i haven’t time to lose on it 🙂
I have installed DevkitPro, downloaded wiimc’s sources i have followed the post Expanded Windows Compile Guide http://www.wiimc.org/forum/viewtopic.php?f=5&t=489&start=0
i’ve found mplayer.c and set #define MAX_RESTORE_POINTS 5000
but unfortunnately when i try to build wiimc i have exactly the same problem posted here http://www.wiimc.org/forum/viewtopic.php?f=5&t=95&start=0
I will try today to recompile all the libs and will follow step by step the Windows Compile Guide….
See you…
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