stickman

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Viewing 14 posts - 16 through 29 (of 29 total)
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  • in reply to: Expanded Windows Compile Guide #26053
    stickman
    Participant

    It builds fine and ran fine. However, when go to the settings, case 8 (Start Area) is not working. I will revert back to their change for now.


    case 8:
    // WiiSettings.bbuttonok ^= 1;
    WiiSettings.startArea++;
    if(WiiSettings.startArea > MENU_BROWSE_ONLINEMEDIA)
    WiiSettings.startArea = MENU_BROWSE_VIDEOS;
    if(WiiSettings.startArea == MENU_DVD && WiiSettings.dvdDisabled)
    WiiSettings.startArea++;
    break;

    Will do a new build and test, and will report back any findings.

    in reply to: Expanded Windows Compile Guide #26052
    stickman
    Participant

    Now, I have been building using EP 1.1.0 For R599.

    There are of course merging conflicts when I tried to update to the most recent versions. Most of them can be using simple merge to resolve the conflict, with the exception of the following:

    1. between r606 and r607, in file menu.cpp, between your EP case 8-12 and the new case 8 in r607 inside


    static void MenuSettingsGlobal()

    , I simply merged the two case 8 as follows and preserved your case 9-12. Do you think it’s reasonable?


    case 8:
    WiiSettings.bbuttonok ^= 1;
    WiiSettings.startArea++;
    if(WiiSettings.startArea > MENU_BROWSE_ONLINEMEDIA)
    WiiSettings.startArea = MENU_BROWSE_VIDEOS;
    if(WiiSettings.startArea == MENU_DVD && WiiSettings.dvdDisabled)
    WiiSettings.startArea++;
    break;


    I am doing the build on r661 now after the patch. Will report back any findings.

    in reply to: Difference between mplayer ce 0.77 r600 and WiiMC? #27450
    stickman
    Participant

    Thanks for your confirmation. (Please go back to the build forum, I have a few Qs to ask you)

    in reply to: Difference between mplayer ce 0.77 r600 and WiiMC? #27448
    stickman
    Participant

    @jhb50 wrote:

    The tool will copy any part but videos are dependent upon their header data to play correctly or at all.

    That’s what I suspect. Thanks.

    in reply to: Difference between mplayer ce 0.77 r600 and WiiMC? #27446
    stickman
    Participant

    @jhb50 wrote:

    You need to take a 7.9 meg snip of your file using Partcopy http://www.virtualobjectives.com.au/utilitiesprogs/partcopy.htm
    and attach it to a bug report using the development/tracker/new task tabs above.
    I can then test it here too.

    Thanks for the tool. I have created the bug tracker. BTW, the tool only works when I tried the start position at 0. I was searching for positions with more intensive action scenes, however, it does not work with positions other than position 0, otherwise the resulting mkv file cannot be played by any video player. So I created the file with start position at 0, I tested it can be played on my pc.

    Reference:

    1. http://www.wiimc.org/tracker/index.php?do=details&task_id=266

    in reply to: Expanded Windows Compile Guide #26051
    stickman
    Participant

    @jhb50 wrote:

    I’m not sure I understand you. You seem to be making it complicated.

    Once the Enhancement Pack is merged it is simple to remove it and revert to the pure SVN. Just Right click on WIIMC/source, select Turtoise SVN then Revert, select all and Ok. If the menu is already empty it means that you are already at the pure SVN copy.

    Thanks for the tip. Yeah, I just learned something new for svn about revert. I just used the revert, noticed there are quite a few patched files are still merged with the current svn. So I reverted, did the update to svn661. Did a recompile, now it’s looking in the right directory for the onlinemedia configuration file, ie, AppsWiiMC, as expected.

    I will report the mkv problem in the general thread. The same mkv file does not have a problem when played by mplayer ce 0.77 r600.

    At any time you can get any SVN version. Just Right click on WIIMC, select Turtoise SVN then Update to Revision…
    and enter the SVN number. If the EP patch was already merged, it will remain merged with the new SVN, although if there are conflicts they will be identified and must be resolved. You may find it easier to first revert, update the SVN and reapply the patch, solving the conflicts as part of the merge process.

    I will do an enhancement patch again later with svn599 and do a recompile. should be very easy based on your instruction.

    BTW, when do a recompile, I can just simply do under my windows command prompt (no need to invoke the bash at all), since my cygwin was setup properly. No need to use MSys and/or MingW. MSys or MingW is only needed to do the lib make, it’s kind of neat.


    Perhaps you already know all that but I thought I would spell it out in case others are unaware of this simplicity.

    Not everything. So a big thank you for taking the time to spell everything out, I surely appreciate that.

    in reply to: Expanded Windows Compile Guide #26049
    stickman
    Participant

    @jhb50 wrote:

    I can only refer you to the instructions that came with Enhancement Pack IV – http://www.wiimc.org/forum/viewtopic.php?f=5&t=874#p3673

    “Another change with 1.1.0 is the hardcoding of the directory containing the various files used by WIIMC to “wiimc”. WIIMC no longer uses the directory from which the WIIMC application was loaded. This is actually a good thing because you can now change the application directory and use a common set of files. In order to keep the Enhanced Version separate I have hardcoded it to “wiimc-plus” so if upgrading you must copy your latest WIIMC Plus files (settings.xml, onlinemedia.xml, playlist, restore_points, and the css directory) to “appswiimc-plus” so they will be available to your enhanced application once compiled and installed.”

    Thanks. I have read that. But the funny thing is that I was compiling the standard version, at least I thought so. I did some patching in order to compile svn595 (the enhanced version), than I clean up the patch (I may have missed some files) and updated to svn647 and beyond.

    Problems with playing mkv files have nothing to do with compiling WIIMC. Bugs with the features of WIIMC should be tested with the standard version and reported in the bug tracker.

    “4)With both the standard and enhanced WiiMC available to you, I ask that you agree to only report problems and bugs on the WIIMC forum that can be replicated using the standard” WiiMC” application and you agree not to report any problems encountered with the enhanced “WiiMC Plus” application that are not reproducable with the standard version. Please restrict any Enhancement Pack issues to PM’s to me.”

    Again I can only assure users that the Enhanced Compile Guide instructions are correct and result in a working up-to-date version of WIIMC. Similarly the Enhancement Pack patch may be applied correctly up to the SVN level it was released at without conflict by following the instructions in that Pack.

    I will have to do a new build this weekend start from fresh, make sure there is no remnant of the enhancement patch – to get a clean standard build, afterwards, I will do another build with your enhancement patch. Will report back with any findings. Thanks for your help.

    in reply to: Expanded Windows Compile Guide #26047
    stickman
    Participant

    @jhb50 wrote:

    I guess I need to say it again.

    “I continue to compile the latest SVN’s correctly using the Expanded Windows Compile Guide instructions I have published above.”

    That includes svn658 as updated 58 minutes ago.

    I provided this Enhanced Guide thread for those who newbies who need a basic set of working instructions so that they could have access to the Enhancement Pack without the clutter of problems being encountered by those who choose to do it differently. Unfortunately you are cluttering it with problems of your own making which does nothing to reassure others that the Compile Guide is correct and that Compiling WIIMC is easy and problem free.

    It would be more appropriate for you to post in the “Build under Windows” thread where you will find others with the knowledge to assist you.

    jhb50, I was able to compile svn647, with a few problems with mkv files. Another problem is it returns error when I tried to access the onlinemedia, I could access it with svn595 compiled with your enhancement pack. Do you have the same issue? Any guess why?

    I will try to compile the newest svn, and will report back my findings soon.

    Update: I successfully compiled svn659 (the newest one), however, still the same issue, online media file could not be found, but it’s really there.

    update 2: Found the problem, it’s trying to access onlinemedia configuration file in the wiimc-plus directory. After I created the file there, no more problems.

    Thanks.

    in reply to: Expanded Windows Compile Guide #26046
    stickman
    Participant

    Silent:

    This is how I setup mine: for devkitPro, in c:devkitPro
    For mingw, in c:mingw

    I have also installed cygwin prior to my experience with wiimc comiplation (started approximately 1 months ago) in c:cygwin.

    For the wiimc souce code, I don’t think it really matters where you put it.

    If you insist on using your own paths and you are using windows 7, you could use symbolic link:

    cd c:>
    c:> mklink /D devkitpro path-to-devkitpro
    c:>mklink /D mingw path-to-mingw

    This will probably get rid of some of your issues.

    in reply to: Expanded Windows Compile Guide #26045
    stickman
    Participant

    Silent: we have a small community here. jbh50 is amazing in the sense that he shared his knowledge of compiling and enhancement with the rest of us. It would be nice to follow his instruction (so he could help you more easily), or as he said, if you do not wish to follow, then you probably try to figure it out on your own. What you are essentially saying is, “no, i don’t wish to follow your way, let’s do it my way, but help me anyway…” There is nothing wrong to do it your way, probably better that way, because you are not blindly following other people’s example (more creative), but to expect others to help you, you need to be a little bit more creative. You mentioned yourself, sometimes simply asking a question can help you to think and find the answer yourself. That’s not uncommon. Did you ever realize that sometimes by asking the right question, it not only help others to help you, but also help yourself solve the problem. This applied to myself too. For example, I did look through your questions, but I have no idea how you got those output, do you expect we reproduce your environment and try?

    On the other hand,

    jbh50 and a few others, there is no doubt that you guys are great contributors, however, please also be a little bit patient with the rest of us. I am not so sure whether you guys have kids at home, if you do, you will realize no matter how “right” you are, if you don’t treat them with respect, they will not respect you or pretty soon, they will leave you.

    in reply to: Expanded Windows Compile Guide #26037
    stickman
    Participant

    Successfully compiled R647 and able to start wiimc, and able to play mkv files(both audio and video), prior to this revision, I could not make wiimc play mkv files, most of the time it has sound, but the video got stuck.

    However, there is an anormally, in revision 599 or ealier, it can recognize my portable hdd, at R647, I have to unplug and plug back in (after wiimc start) to make the hdd recognized by wiimc.

    Edit: Unfortunately, the mkv video start to lose audio after a few minutes of playing, when I tried to fast forward the video, it crashed. I restarted wiimc, I played the same mkv file, and I fast forward, this time, the audio and video out of sync. Something is not right, none the less, it is an improvement in the right direction.

    Edit 2: Updated devkitPro (didn’t realize there was an update), recompiled R647. On one of the mkv file, the audio and video is out of sync, the second mkv file, after a few seconds of loading, wiimc crashed. The regular avi file I tried can be played without any problem, including fast forward/backward, etc.

    in reply to: Expanded Windows Compile Guide #26036
    stickman
    Participant

    Thanks, I was able to compile successfully. However, it froze my wii immediately upon starting wiimc, it’s now using R645.

    in reply to: Expanded Windows Compile Guide #26034
    stickman
    Participant

    @jhb50 wrote:

    Read the earlier posts. Problem reported and solved.

    Thanks for the quick reply.

    Sorry I missed the the post on libavcodec.a problem. I am now installing MinGW, it sure is trying to install tons of stuff, I selected, c++/MSyS along with default, hope I am on the right path…

    Will report back if not successful.

    in reply to: Expanded Windows Compile Guide #26032
    stickman
    Participant

    I have a different problem while compiling rev642.
    It failed to compile libavcodec.a, however, was somehow able to create the wiimc.elf and wiimc.dol. If I did not inspect the log carefully, I might not be able to catch this.

    Anyone else has the same problem? I haven’t compiled after rev595, so I was not sure when this problem started.


    make[1]: Entering directory `/a/Downloads/wii/Development/wiimc/source/mplayer'
    make -C ffmpeg/libavcodec
    make[2]: Entering directory `/a/Downloads/wii/Development/wiimc/source/mplayer/
    fmpeg/libavcodec'
    HOSTCC cbrt_tablegen
    /bin/sh: gcc: command not found
    make[2]: *** [cbrt_tablegen] Error 127
    make[2]: Leaving directory `/a/Downloads/wii/Development/wiimc/source/mplayer/f
    mpeg/libavcodec'
    make[1]: *** [ffmpeg/libavcodec/libavcodec.a] Error 2
    make[1]: Leaving directory `/a/Downloads/wii/Development/wiimc/source/mplayer'
    filebrowser.cpp
    linking ... wiimc.elf
    output ... wiimc.dol
Viewing 14 posts - 16 through 29 (of 29 total)

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