WhizzBang

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Viewing 15 posts - 16 through 30 (of 60 total)
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  • in reply to: My Playlists plx problem #29238
    WhizzBang
    Participant

    Report this in Navi-Xtreme forums if you haven’t already. It appears to be a boo-boo or something. Turner can enable folder viewing I think. Otherwise he will provide a valid explanation for us. Thanks.

    iRoNBiLL

    WhizzBang
    Participant

    Just a quick heads up peeps we are still working on getting hosting and our coder to work on the processor interpreter for Navi-X on WiiMC. Once we get this working, you can link to whatever but until then… ONLY direct links to video files and audio files will play. Thanks.

    iRoNBiLL

    in reply to: Some WiiMC questions #28440
    WhizzBang
    Participant

    Thanks for the quick answer Tantric… you guys are the new focus for me and some of the team. Talk to you all again when I get the ball rolling soon.

    iRoNBiLL

    in reply to: Navi-X and WiiMC kind of working… #28272
    WhizzBang
    Participant

    Hey Folks,

    Just letting you know we have been having troubles getting our coder and hosting for our solution to not being able to use processors from Navi-X. We have not forgotten about you we just have had some setbacks and things preventing us from going forward on WiiMC development… we are coming back to you about these things soon!

    I am still in the process of obtaining great hosting for our processor interpreter and I will talk with Broken about this very soon… I promise.

    iRoNBiLL

    in reply to: Some WiiMC questions #28438
    WhizzBang
    Participant

    Hey Folks,

    I haven’t been here in a long time but time has finally caughten up with me, so here I am again.

    As for processor support for Crackle or anything else we have in Navi-X for WiiMC, UNTIL we get hosting for the new “processor interpreter” setup we were supposed to work on and get the coder to do his magic, we are at a stand still on development for Navi-X on WiiMC. When I get these issues resolved, you all will see tons more support for Navi-X on WiiMC at that time.

    Crackle uses rtmp:// so if WiiMC supports this then technically it is doable on WiiMC. If it doesn’t support this container, then it doesn’t work on WiiMC… simple science.

    Will look into this when we get our other developments going first.

    iRoNBiLL

    in reply to: Navi X, Move to next file in list. #26875
    WhizzBang
    Participant

    Requested posted at Navi-Xtreme forums…
    http://navix.turner3d.net/forums/?action=topic_view&id=514

    iRoNBiLL

    in reply to: Add special URL in Plx parsing and allow HTTP redirect #26572
    WhizzBang
    Participant

    Requested posted at Navi-Xtreme forums…
    http://navix.turner3d.net/forums/?action=topic_view&id=514

    iRoNBiLL

    in reply to: Naxi-X Online Playlists #26872
    WhizzBang
    Participant

    Sonknuck, If this issue still is happening, please contact us at http://navix.turner3d.net/forums

    Thanks.

    iRoNBiLL

    in reply to: Buffer and online media #27059
    WhizzBang
    Participant

    Navi-X on WiiMC and WiiMC from my understanding will only play which ever link/format is made available first in the output. It should not have the ability to make a determination between which stream to playback like in XBMC’s version of Navi-X. If you experience differently, let us know and I’ll try to pass on the info.

    iRoNBiLL

    in reply to: Online Media Files #27074
    WhizzBang
    Participant

    Matti-Koopa…

    I work directly with Team Navi-X on the project. If you have any questions about .plx playlists, e-mail me and we can talk about it or head over to our forums…

    Forums
    http://navix.turner3d.net/forums/

    Email
    [email protected]

    Also…
    http://website.navi-x.org/Navi-X%20Manual_April2009.pdf

    Pages 14 and 15 of the original manual explain what playlists are and what each tag means… know that as long as you are using correct tags and tagging items in a playlist properly, WiiMC should parse them without problems. There are exceptions, so either head to our forums or reach out to me with your questions.

    iRoNBiLL

    in reply to: How To Use Navi-X and Online Playlists #24857
    WhizzBang
    Participant

    I am not a lawyer or law enforcement officer, so I don’t intend on speculating on the legality of many things on the internet. Navi-X includeds alot of things, including links to movies being hosted by video hosts. I believe if something is illegal on the internet, it is the sole responsibility of law enforcement to inform the file hosts to remove content from their servers immediately or receive a cease order. Until this threshhold has been met, I would beg to differ with those who believe these files are illegal.

    We don’t host any files either way… we simply display links in users playlists that they have added. If they should put something in their playlist that appears to be illegal, I would hope law enforcement is doing their job according to national and state laws to remove said content from the internet.

    iRoNBiLL

    in reply to: How To Use Navi-X and Online Playlists #24855
    WhizzBang
    Participant

    Okay… WiiMC does not support processors for adding website links to a Navi-X playlist for WiiMC yet. Good news is you can at least get a temporary link to watch stuff from a playlist on WiiMC!

    You can do this for now until we implement processor support for WiiMC. **btw… we got simple processors working, so we are 50% done with making this reality! Props to brokencodes for his help!!

    First off… you have to have Firefox browser to do this trick until we get it working right…
    Download and install these 4 things if you haven’t already…

    1. Divx Web Player – http://download.divx.com/divx/DivXInstaller.exe
    2. Firefox browser (if you dont have it already) – http://download.mozilla.org/?product=firefox-3.6.3&os=win&lang=en-US
    3. Greasemonkey for Firefox – https://addons.mozilla.org/en-US/firefox/downloads/latest/748/addon-748-latest.xpi?src=addondetail
    4. Navi-Xtreme Sim Processor script – http://navix.turner3d.net/javascript/nx_sim_engine.user.js

    Then, follow these instructions here to workaround this.

    http://www.wiimc.org/forum/viewtopic.php?f=4&t=130#p414

    Remember, when we get processors working in WiiMC, you won’t have to mess with this “Ghetto Fabulous” method for getting movies for now.

    iRoNBiLL

    in reply to: How To Use Navi-X and Online Playlists #24853
    WhizzBang
    Participant

    If anybody is interested in watching movie streams in WiiMC via Navi-X, here is a link to 2 short tutorials on how to do this for now until we implement the processor interpreter in the future. (Note: You have to sign into Navi-Xtreme to view this forum post below)

    http://navix.turner3d.net/forums/?action=topic_view&id=572

    iRoNBiLL

    in reply to: How To Use Navi-X and Online Playlists #24852
    WhizzBang
    Participant

    Unless you have the time and experience enabling you to do this, you should speak directly to the dev team via email Tantric regarding Navi-X development with WiiMC. They can better inform you of the complications, as from my understanding, we are not looking to translate 85 processors just for WiiMC to use, since 6 other platforms support them just fine. Also, I’ve been told just translating the script wont work because there is no room left to expand on WiiMC… just make changes and updates.

    I am simply communicating to the users this information since they asked for this… I figured you were talking directly with our team already regarding these issues, so I’m confused as to why you would tell me this information as I have stated prior I’m not a developer, but a coordinator. Get with Rodejo, Turner and BrokenCodes regarding these issues please. Thanks.

    iRoNBiLL

    in reply to: How To Use Navi-X and Online Playlists #24851
    WhizzBang
    Participant

    Looks like we hit a snag in development for making processors work in WiiMC. Broken informed me he will get with Turner about this to see if there is a work around. Because WiiMC as a package is almost full, he is unable to add python libraries to simply port over the NIPL interpreter, thus a server side solution may have to be tailored for users of Wii and unintelligent devices, if it’s even possible. Will keep you posted.

    iRoNBiLL

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